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 Triple Chaos - June 13th
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P
Administrator / Co-Captain


USA
1163 Posts

Posted - 05/18/2009 :  11:54:01 AM  Show Profile Send P a Private Message  Reply with Quote



info coming soon....

P
NWI Paintballers

Payroll
Pro



USA
258 Posts

Posted - 06/01/2009 :  10:36:33 AM  Show Profile  Visit Payroll's Homepage  Send Payroll an AOL message Send Payroll a Private Message  Reply with Quote
Chaos Fort Knox Big Game

A pure gun fighting battle of chaos!

The chaos big game is based off of a format and not a storyline

Game consists of a constant structure battle for the castle, fort, and mining town fields. Points award every 30 minutes for teams flag that is hanging at each structure. There will be two flags, one at each end of the old west town. Both flags must be the same color to be awarded points for control of the town. If two different flags exist no points will be award to either team.

Insertion windows: Constant, tag IP and your back into the game

Insertion Points:
Red Team: Hay bails / Car Field (pavilion side) / Back Woods
Green Team: Car Field (pavilion side) / Back Woods / Hay bails
Blue Team: Back Woods / Hay bails / Car Field (pavilion side)

Sides will swap IP’s in order according to game outline below:

8:00 Registration & Chrono Opens
10:00 Player Orientation Meeting Up Front
11:00 Game On! Be at your designated insertion or placement points on time!
1:00 to 1:30 Break/Insertion Point Shift
1:30 Game On!
3:30 to 4:00 Break/Insertion Point Shift
4:00 Game On
6:00 Game Over. Awards and prizes to follow afterwards up front

As you will notice there will be two half hour breaks instead of one hour long break. Please be sure to play safe and stay hydrated!

Insertion points will be clearly marked and will designate what color team is inserting there. Failure to insert from proper insertion points or none designated insertion points will result in a team score penalty per player!

Insertion points are constant unless a stall card is played. If a stall card is played a ref will be standing at your designated area letting you know how much time you have left before you can insert. If you have a hot insertion YOU MUST WIPE THE HIT, TAG YOUR IP, and then you are back in play, playing on with old hits will not be tolerated. If you are camping a IP please be aware that the chances of you being lit up severely do exist.

Field will not be split or roped off.

Special Props:
Stall Cards
Each side has exactly three stall cards located through out the field in enemy territory. The stall cards range in intervals of 5, 10, and 15 minute insertion stalls. When played by the sides commander a stall card will stall the opposing teams constant insertion window for the designated amount of time on the card. A team can hold on to stall cards from first half for second half but they may not be combined. After a stall card is used a side may not use another stall card for approximately 10 minutes after the stall card expires.
**A side can cancel out a stall card being placed on them by playing a stall card of higher value** For example if your insertion is stalled for 5 minutes you must play a 10 minute stall card in order to remain able to insert in the game. Doing this only cancels the other teams stall card played. It does not stall them also.

Stall cards will be located through out the field.

Stall cards will be colored and may not be picked up by the opposing team. Stall cards can only be picked up or moved by the color of the team which the card belongs to. If a player is shot carrying a stall card he must drop it where he is killed and return to their designated insertion point.

Stall cards will be placed three times during the game, before the start of each segment of the game

Each side will designate and pick 10 players to place at their commanders discretion at each structure on the field before game on. This will occur at the start of each segment This will put players on both sides of the castle, fort, and mining town to start the game off in complete chaos!

The game will also include medics, special bombs, and other fun things to make the game complete chaos!

Semi Auto Firing modes only. No other modes allowed. Hand held chrono’s will be used by event staff, please check your markers at various times through out the day to ensure you are shooting at a safe speed of 280 fps or under.

Laminated event player cards must remain on you at all times. Arm band tape is optional and not mandatory after being taped by event staff. Your player card will be punched when you chrono before the game. You must have a chrono punch to be allowed on the field of play. The only way to truly know a players side affiliation is by the colored wrist bands they are wearing. It is typically fine to lie about your color or side.

All ref calls are final, failure to follow rules, bad sportsmanship, bad attitudes, or foul language will result in a ref punch on your player card. Two ref punches and you will be asked to leave the field. Zero Tolerance policy is and will be in effect for all Payroll Production games.


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P
Administrator / Co-Captain



USA
1163 Posts

Posted - 06/01/2009 :  11:15:07 AM  Show Profile Send P a Private Message  Reply with Quote
Sounds flippin awesome!
are you going to equally divide 3 teams? That would kick ass!

P
NWI Paintballers
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Payroll
Pro



USA
258 Posts

Posted - 06/01/2009 :  11:16:59 PM  Show Profile  Visit Payroll's Homepage  Send Payroll an AOL message Send Payroll a Private Message  Reply with Quote
>:)
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P
Administrator / Co-Captain



USA
1163 Posts

Posted - 06/01/2009 :  11:21:58 PM  Show Profile Send P a Private Message  Reply with Quote
quote:
Originally posted by Payroll

>:)



oh wait let me guess...Team WOW plays 3rd faction...

P
NWI Paintballers
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oldschool
Pro



61 Posts

Posted - 06/04/2009 :  10:37:08 AM  Show Profile Send oldschool a Private Message  Reply with Quote
Playing as the red team on this one ?
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P
Administrator / Co-Captain



USA
1163 Posts

Posted - 06/04/2009 :  10:38:38 AM  Show Profile Send P a Private Message  Reply with Quote
quote:
Originally posted by oldschool

Playing as the red team on this one ?



yes sir, red team
already pre-registered


P
NWI Paintballers
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Payroll
Pro



USA
258 Posts

Posted - 06/04/2009 :  12:07:01 PM  Show Profile  Visit Payroll's Homepage  Send Payroll an AOL message Send Payroll a Private Message  Reply with Quote
there is no third faction its three teams.
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P
Administrator / Co-Captain



USA
1163 Posts

Posted - 06/04/2009 :  12:17:55 PM  Show Profile Send P a Private Message  Reply with Quote
quote:
Originally posted by Payroll

there is no third faction its three teams.



yeah I saw that when registering. That's much better! This game is going to be crazy.

P
NWI Paintballers
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Nads
Pro



USA
230 Posts

Posted - 06/04/2009 :  2:46:38 PM  Show Profile Send Nads a Private Message  Reply with Quote
More people to shoot. Sweet.
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oldschool
Pro



61 Posts

Posted - 06/10/2009 :  6:53:53 PM  Show Profile Send oldschool a Private Message  Reply with Quote
Looks like they are still looking for somebody to lead the third team according to the FK forums.
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